Thursday 29 March 2018

Nothing In The Dark?: The Diurnal Horrors of "It Comes At Night"


Before we start, be warned that this entry contains major spoilers for the film It Comes At Night. In the past, I have discussed the plot details of numerous feature films quite freely on The Spirochaete Trail, although seldom any as recent as this, and as such I feel honour-bound to emphasise right from the go that we'll be wading through serious spoiler territory here. If you haven't seen It Comes At Night and wish to keep your experience fresh, you'd best be clicking your way out post-haste.

Among other things, It Comes At Night, the sophomore film of Krisha-director Trey Edward Shults, was an exercise in how deceptively one could package a feature to make it look like a completely different beast altogether. Audiences who flocked to their local theatres the in summer of 2017 expecting a good old-fashioned horror flick about a family being menaced by a strange nocturnal entity were sorely disappointed to instead receive a small-scale domestic drama (albeit one set in a post-apocalyptic landscape) about a couple of families bickering. The disparity between the film's critical reception and the audience reaction (it currently sits at 88% on Rotten Tomatoes, but earned a D grade from CinemaScore) would suggest that the latter weren't too impressed by this act of bait-and-switch (I can sympathise with that, for I have not forgotten the sheer embarrassment of attending a screening of M Night Shyamalan's The Village, which made a similar gambit, back in 2004). At the heart of the problem is Shults' rather befuddling choice of title, which to the rookie oozes intrigue, but may leave those who have seen the film scratching their heads, or else thumping their fists in frustration - at the very least, it's hard not to come away with the impression that Shults conceived the title before he'd fully ironed out the details of his story. What, precisely, comes at night? Add that to the film's misleading marketing campaign, which hinted strongly at the supernatural but drew heavily from surreal dream sequences experienced by the lead character, and you had a feature all but guaranteed to leave a sour taste in the mouths of a good percentage of its viewers. Is Shults' film a work of fraud, a barrage of cheap tricks that promises much but delivers little, or is there actually a deeper puzzle here to be solved?

It Comes At Night concerns a family who live in seclusion in a house buried deep in the forest; a house that could easily pass for a reasonably cosy holiday home, aside from the ominously-coded red door which provides its only passage to and from the outside world. It becomes apparent that the family are actually surviving in a tiny, hidden pocket of a world where civilisation has crumbled following the outbreak of a highly infectious disease, the symptoms of which include heavy vomiting, furuncles forming in the skin and, most unnervingly, a blackening of the eyes. In the opening scene, parents Paul (Joel Edgerton) and Sarah (Carmen Ejogo) are at the point of having to euthanise the latter's father, Bud (David Pendleton), who has come down with the disease, an act in which their teenage son Travis (Kelvin Harrison Jr) is required to participate. In the aftermath, Travis is haunted by visions of his ailing grandfather, and seeks solace in the companionship of Bud's beloved dog, Stanley. Later, another family living in the vicinity - young parents Will (Christopher Abbott) and Kim (Riley Keough) and their five-year-old son Andrew (Griffin Robert Faulkner) - make their presence known and the two families form an uneasy alliance in which they all have share of the house in the hopes of being stronger together. The household obeys a strict set of rules, including that they never go out at night and do not go out in daylight unaccompanied. For a time this arrangement works, but when Stanley the dog becomes agitated about something in the woods and disappears chasing after it, only to later return at death's door, a chain of events is set in motion causing the alliance to break down. The characters begin to suspect that one of them may have brought the infection into the house, bringing tensions between the two families to a head and leading, inevitably, to tragedy. In the end, nothing in particular comes at night, and the only tangible external threat that manifests itself at any point are two unidentified men (Chase Joilet and Mick O'Rourke) who attack Paul and Will early on the film. There are no witches, zombies or demons lurking in these woods, just the ugliness of humanity under pressure.

There are no traditional monsters in It Comes At Night, although if you are determined to see one, then odds are that you probably will. I've seen some viewers propose that the characters are actually in the midst of a zombie apocalypse with no zombies in sight - that this is the true nature of the disease and why the family make a strict point of burning the bodies of the infected, and that the outside world is menaced by sleepwalking zombies on a nightly basis (my take: that's an awful stretch. It was always straightforward enough to me that the family burn bodies to prevent the spread of a highly infectious disease). Others insist that if you watch carefully enough, you can make out the ominous form of a distinctly non-human creature lurking the backdrop during the sequence where Paul is driving away from the house with Will. I can see the appeal of this claim - it (allegedly) occurs during a moment where Paul's anxieties are fixed squarely on Will, the implication being that Paul is so preoccupied with whether or not he should trust this strange intruder that he fails to spot the actual monster lurking in plain sight. But I pooh-pooh it nonetheless. Unless Shults cares to confirm otherwise, I'm inclined to see this as another variation on the "munchkin suicide" legend that plagued The Wizard of Oz for many decades. People see a monster through the power of suggestion, not because there's actually a monster there. Having studied the moment in question closely in slo-mo, I'm confident that all we're actually seeing are the rotting remains of a dead tree. (Besides, if we are looking at "It" in this particular sequence, then It appears to be violating the rule made explicit in the title - more on that point later).

 Nothing to see here.

In lieu of any literal monsters, our most logical explanation would be that the "It" of the title refers to something altogether less tangible, something nestled deep within our human nature. Perhaps it is all as simple as fear itself that comes at night, which seems borne out in Travis's darkest, most terrible fantasies taking on a monstrous life of their own whenever the lights go out. Some viewers have condemned the film's extensive focus on Travis's nightly fantasy life as one of Shults' biggest cheats, in that it provides him with enough spooky material to fill out a trailer and package the film as more traditional horror fare, while having little direct bearing on how the plot is resolved. In some cases, these fantasies might be seen as totals teases, hinting at plot directions that are otherwise left untouched. In one such sequence, Travis breaks the household's cardinal rule and goes outside at night in an effort to locate the missing Stanley, only to run into an object (unrevealed to the audience) of pure terror, yet the film isn't much interested in what lurks beyond the walls of the shelter at night, or in forcing the characters out to traverse this forbidden zone. We might have assumed that such a plot point was telegraphed early on when Paul stated that there are certain circumstances, "real emergencies", in which they might be made to go outside, but it does not occur. In a way, Travis's fantasy seems thrown in as a substitute for any actual representation of the outside world at night, which barely features at all - nearly all of the nocturnal scenes taken place within the confines of the domestic space, the drama deriving from the occupants' mutual suspicions of one another. For the most part, It Comes At Night does not go The Blair Witch Project route, in which the characters are menaced by a malignant presence that always keeps itself just slightly off of camera. By the end of the film, the very worst atrocities have been committed by the central cast on one another, and we are left pondering whether, if there did just happen to be something out there in the woods all along that had it in for these humans, it ever had to lift much of a finger (or equivalent appendage), for humankind will obligingly cannibalise itself given the right provocation.

Brian Tallerico, writing on RogerEbert.com, subscribes to this view when he calls It Comes At Night a "reverse horror film", one which holds a mirror up to the human psyche and proclaims that, no matter how terrifying the outside world might seem, "The real enemy is already inside. Now try and get some sleep." Truthfully (and as Tallerico himself notes), that in itself is not a particularly original or groundbreaking statement, for multiple horror films across the decades have contained variations on that very theme, even where there are very evident external threats to the characters. Stanley Kurbick's The Shining, which Shults has cited as one of the key inspirations for It Comes At Night (see below), leans heavily toward there being a supernatural presence menacing the Torrances (although the exact nature of that presence never makes itself clear), while containing the insinuation that Jack surrenders to the Overlook's bloodlust because it appeals to what was lurking in his nature all along - he's always been the caretaker, after all. Wes Craven's The Hills Have Eyes ends with one of its heroes contemplating, in wide-eyed horror, his own capacity for barbarism and violence. Characters in George A Romero films often wind up as zombie chow because human callousness and selfishness are the two great constants, even when the cannibalistic undead are scratching away at our doors. It is frequently the case in horror that we meet the enemy and it is us. In the case of It Comes At Night, whatever idle delusions we have about monsters lurking outside in the dark are complete red herrings - it's clear that Shults intends for us to take away that the real monsters were on the inside all along.

And yet something about that explanation doesn't quite add up. We are still led to believe that there is something lurking out there in forest, for what does Stanley the dog react to? Some viewers have argued that this is nothing more than an example of Shults presenting the characters and the viewers with an everyday occurrence and prompting their imaginations to run wild with them simply because they do not see the whole picture ie: the cause of Stanley's mania could be as mundane as the dog noticing a chipmunk in the woods and being compelled to chase it. Yet that does not satisfy, for we know from observing the dog's behaviours elsewhere in the film that Stanley's display of extreme agitation is implied to be uncharacteristic of him. For most of the film, Stanley is a docile beast who stays peacefully put at Travis's side. When he attempts to bark out during Will's intrusion, Travis is able to subdue him with relative ease. Here, Paul attempts to silence him and is bitten. Whatever Stanley sees the woodlands clearly has him very worked up. Not to mention, once Stanley disappears from view he falls abruptly silent. If he was felled by another animal, we would expect to hear some evidence of a two-way struggle. Ultimately, I think this is what many viewers have found unsatisfying about It Comes At Night. It appears to be looking to have it both ways, in being slyly subversive about the nature of its monster, while at the same time goading the viewer to believe that there might be a literal monster after all. Of course, if that is the case then this monster has very little bearing on the film's resolution - once the dog comes back, the possibility of there being something more in the woods isn't touched on again. In this interview with Slate, Shults talks about how he deliberately set out to make a film which avoids providing the viewer with a full set of answers, remarking that: "The storytelling in the film is very deliberate, and what’s in there is intentional, and what’s not in there is intentional." What Shults considers a deliberate lack of answers might in practice seem like little more than narrative messiness, however. You might be inclined to dismiss the end-product, as Tim Brayton does in his review on Alternate Ending, as an exercise in sneering vacuousness, a film that "loudly parades how much information it's not giving us, and then acts all smug and superior at the idea that some kind of audience might want answers, well that's just so plebeian, isn't it."

What the dog saw.

To me, the most revealing part of the aforementioned Slate interview is at the very end, when Shults brings up Room 237, the feature documentary from The S From Hell director Rodney Ascher on the range of ideas and theories that people have taken away from The Shining. Are the plot consistencies of It Comes At Night deliberately implemented in a self-conscious effort to manufacture the same kind of loopy conjecture that had people linking Kubrick's oblique horror classic to moon landing conspiracies and minotaurs, among other things? At any rate, it is evident that Shults is a great admirer of The Shining. It Comes At Night borrows a number of key elements from Kubrick's film - the son tormented by nightmarish visions, the ominous door that stands (ostensibly) between civilisation and chaos, the family unit torn apart by an increasing toxicity that gives way to murderous impulses. Nevertheless, due to its small scope and slow burning atmosphere, It Comes At Night found itself most widely compared to a much more recent horror; Robert Eggers' 2015 film The VVitch, which also deals with the failures of a family unit - in this case, a family living in isolation in 17th century New England - to survive in the face of impending catastrophe. The family grapples with demons, both internal and external, with adolescent daughter Thomasin (Anya Taylor-Joy) serving as the scapegoat for her family's woes (meanwhile, the family's actual goat, Black Phillip, serves a very different purpose). Unlike It Comes At Night, The VVitch makes it clear from the beginning that there are dark forces in the wilds that go beyond the family's understanding - we know that the gleaming, malevolent eyes of the forest are trailed on the family the entire time, in all its assorted forms (crows, hares, eerie female figures), but much of the drama arises from the family's preoccupations with what lies deep within their own tormented souls, the perceived sinfulness they see as ever-poised to devour them. When family patriarch William (Ralph Ineson) assures his eldest son Caleb (Harvey Scrimshaw), with barely-concealed desperation, that, "We will conquer this wilderness; it will not consume us!", he refers not the untamed land around them but to the wilderness of human nature, with its unending labyrinth of temptations and frailties. Whenever William feels overwhelmed by his human inadequacies, he seeks to reassert his control by grinding his axe furiously against pile upon pile of wood, a task as interminable as it is futile. Caleb, who is entering his early adolescence, is only now having to confront this struggle for himself, not merely in contending with his mother's distress at the thought of where his deceased, unbaptized younger brother Samuel will spend eternity, but in the awareness that his parents' zealotry is at odds with his own newly-emerging desires - namely, his incestuous stirrings toward his older sister Thomasin. Caleb desires Thomasin purely because, banished from the rest of society, she is the only available outlet for his pubescent fantasies. It Comes At Night also deals with the awakening of adolescent sexuality, although it appears to have come much later in life for Travis, who is already seventeen by the time his own latent urges are satisfied with the arrival of Kim.

Travis is alone among his own kin in relishing the alliance with Will and his family as an opportunity to expand his personal relations. It is Sarah who suggests the alliance, but she cites entirely self-serving reasons for doing so and it is evident that her true objective is to hold Will and company captive so that they cannot reveal their location to other outsiders. Paul, meanwhile, never loses his mistrust of Will, whom he suspects has not been entirely truthful about his family's circumstances (as it turns out, he has not, although we're never given sufficient evidence that Will's agenda is in any way sinister). By contrast, Travis is a fundamentally nurturing soul - we see this early on in the film when he assures Stanley, who has survived his master Bud, that he will take care of him, and he is later all-too eager to assume the role of an older brother figure to Andrew. And yet there is a duality to Travis's character that is not always easily consolidated - he is both a frightened victim whose fear of the unknown provides an outlet for the audience's own anxieties, and a stealthy prowler who enjoys a disquietingly voyeuristic relationship with the newly-arrived couple. Initially, Travis's tendency to eavesdrop on Will and Kim appears to stem from an innocent fascination with a family unit who are still ripe for the world, his own parents having long lost their own spark, as is evident in the rather more chaste, muted interactions between Sarah and Paul. Travis laughs along with Will and Kim's two-way jibing as if he too is a participant in the family's dynamics. Come nightfall, and a glimpse into Travis's dream life reveals a very different story - the camera stalks its way down the darkened corridor and steals an unsolicited glimpse into the neighbouring family's bedroom, where we find Andrew sleeping in solitude amid the tell-tale strains of the young couple making love in their bathroom. Travis's attempts to appropriate their love life for his own sexual fantasies are immediately disturbed; he envisions Kim in the bedroom with him, but when she leans over to kiss him a pool of blood trickles from her mouth and onto Travis's lips. The association between sex and disease plays like the punchline to a public information film about the dangers of STDs; exposure to sexual activity is alien to Travis, his youthful curiosity tempered by his anxieties regarding the consequences. For an open door has the potential to invite intrusion along with opportunity.

A popular interpretation of the film's cryptic title is that the "it" that comes at night refers specifically to Travis's ghoulish visions, yet Travis spends a good portion of his night not actually dreaming but wandering in a state of restless insomnia, the results of which are generally far more banal than anything he can imagine. Following his disastrous attempts at masturbatory fantasy, Travis wanders into the kitchen and has an encounter with Kim for real (tellingly, she is initially quite terrified to find him there), and the two of them share an almost painfully mundane discussion about party food preferences. Kim speaks of luxuries presumably long gone in this world - red velvet cupcakes, bread pudding and ice cream - none of which Travis, who does not have a sweet tooth, finds in any way tempting. The most revealing aspect of their dialogue is that both of these relatively young characters can plainly recall a time in which sweet treats were plentiful - we never gain a clear idea as to how long Travis and his family have been hiding out in the woods, but all clues point toward the fall of civilisation being a relatively recent occurrence. When Kim gets too relaxed, she becomes aware that her nocturnal companion is ogling her and this puts an awkward stop to their fond reminiscences. This deliberately dull scene is the culmination of Travis's sexual desires for Kim, for it does not have any impact on what happens in the film's climax. Perhaps this is yet another of Shults' red herrings - we anticipate that Travis's unclean fascination with Kim's physicality might lead to some form of contact between the two, and with it the spread of disease, when it transpires to be Travis's entirely innocent and nurturing relationship with Andrew that seals both families' fates, in another scene that plays out entirely banally given its appalling consequences. Which adoptive brother contracted the disease first and passed it onto the other is not made clear and this perhaps would not make a lot of difference either way - the insinuation that a member of one family may have let the virus in and introduced it to the adjacent family is enough to bring an end to the alliance and cause the families to revert to basic tribalism. As an audience, we are inclined to accept Travis's account because we have spent the duration of the film identifying with his fears and anxieties. But should we? Is this actually Shults' greatest sleight of hand? Is it perhaps a case of Andrew being scapegoated because, unlike Travis, he is too young to articulate a defense?

The Blu-ray commentary track with Shults and Harrison sheds little light on the film's central mysteries, with one exception - Shults explicitly states that he intended for the two mysterious men who attack Paul and Will to be a father and son, and hoped that the viewer would pick up on this by noting the physical similarities between the two. There are two implications he hoped we would draw from this. Firstly, that there are no real villains in this film, just desperate individuals struggling to survive and each with their own specific sets of loyalties. Secondly, although this is never explicitly raised in the film itself, Shults makes it clear that he intends for the viewer to consider the casting decision to have the main family consist of a Caucasian father and an African American son and, from that, to question if Travis is actually meant to be Paul's biological son. Given that this particular point seems pretty incidental to how events in the film play out, we might ponder just what effect Shults is gunning for. Does it have a significant impact in terms of how we perceive the characters? Obviously, the theme of family is an important one, for it determines where the characters' loyalties fundamentally lie when the chips are down. When it becomes apparent that one of the household may have let the sickness in, the two families agree to split up and quarantine themselves for a couple of days, ostensibly as a safety precaution, although what they are effectively doing is reaffirming the divide that has persisted between them all this while. Travis, who was by far the most willing to accept the newcomers as extensions to his own family, is appalled when Paul and Sarah decide that their only option is to purge the household of these now-inconvenient guests. Travis is less willing to yield his humanity than either of his parents, although the real source of his anxieties is made explicit when he laments feebly that, "If they're sick, I'm sick too", an implication that Paul and Sarah seem all too happy to ignore while there is an opposing family in the vicinity to be eliminated.

Paul, sensing that Travis was becoming too complacent around Will and co, had earlier attempted to instill in him the mantra that he could not trust anybody outside of his own family. But to what definition of family does Paul refer? Clearly, he would not accept Will's assertion that the deceased brother he'd mentioned previously was actually a brother-in-law with whom he was especially tight. If one's life-and-death loyalties are to be governed strictly by blood relationships, then the suggestion that Paul and Travis might not be related serves only to muddy the situation, and to accentuate the extent of Travis's anxieties. In a world where law and order are as distant and faded as Kim's red velvet cupcakes, anyone who falls outside of one's clan is considered fair game for eradication if they threaten the security of those within. This is tribalism 101. Travis's greatest fear, and the fear we see underpinning his persistent nightly visions, is not the fear of The Other but of becoming The Other. Travis is less afraid of whatever might be lurking outside the house at night than he is the mounting realisation that he is perhaps no safer where he is. He has already observed through the fate of his grandfather Bud that there are limits to how far one's own flesh and blood will be willing to stand by you if your identity as a member of the clan has eroded beyond recognition. Of course, Bud's condition is such that we are inclined to view his destruction at the hands of Paul and Travis as an act of mercy from a loving family, but when Sarah's parting words to her decaying father are echoed at the end of the film (this time addressed to Travis) it takes on a far more horrifying resonance.

It is here that we might consider the significance of Shults' decision to make one of the hallmarks of the disease a blackening of the eyes. This allows for dramatic tension when Kim instructs Andrew to keep his eyes closed during the final confrontation (to conceal his sickness, or because she recognises that the situation has the potential to get incredibly ugly and wishes to spare her son the trauma?). More crucially, it signifies a loss of humanity, or at least the perception of such. The blackened eyes give the infected a genuinely monstrous appearance, one which accounts for why the assumption that they are turning into zombies should be such a persuasive one, despite a general lack of evidence that they are in any way dangerous beyond their ability to pass on their sickness to others. And yet the most woeful indicators of a lost humanity arise from the acts of two characters who've yet to display any symptoms of illness - when Paul and Sarah force Will and his family out into the woods and destroy them one by one. Attentive viewers may notice that Shults deploys some curious sonic and visual tricks in this sequence - previously, Travis's nightmares were distinguished from reality through use of an anamorphic lens, which causes the aspect ratio to go from 2.40:1 to 2.75:1 (the idea being that Travis's world becomes more boxed in and claustrophobic as he gets more closely acquainted with his innermost demons), and given their own leitmotif. Both the leitmotif and the altered aspect ratios feature in the film's climactic bloodbath - a signal that Shults wants us to question the reality of what we are seeing or, more likely, that Travis's very worst nightmares have now been realised. The monstrous compulsions that he dreaded have been lurking in his parents all along have erupted in full fury, and Travis can no longer pretend that the individuals in whom he has placed his trust will protect him. When Sarah addresses a sickly Travis in the aftermath, his vision, now deep in the throes of fever, distorts her facial features into a grotesque caricature, for he no longer recognises her as the benefactor he knew. These are the monsters that have been lying in wait the whole time, beyond the line that has incontestably been crossed between civility and barbarism. All the same, when the credits roll we are still left grappling with that fundamental question - what, exactly, was coming at night in all of this? The horrors of the human psyche don't quite seem to fit as our answer.

In the end, the greatest curiosity about Shults' concoction is less that nothing in particular comes at night, despite the promises of the title, but that very little of the horror therein occurs in the nocturnal hours at all (Travis's troubled fantasy life notwithstanding). The majority of the film's genuine horrors - the encounter with the two mysterious men, Stanley's inexplicable disappearance, the final grisly execution of Will and his family - take place in broad daylight, the only notable exception being Stanley's unceremonious return from the wilds. For the most part, night is simply an empty space to be filled, a vacuum onto which Travis's most gut-wrenching anxieties are projected. There is nothing out there in the dark, and that nothingness is precisely what makes the film's nocturnal world so oppressive. Confined and alone, Travis is left to simmer in every last inch of his unease - his guilt, his paranoia, his morbid curiosity - and finds himself caught between two different very different extremes: the worst of what his imagination has to offer, and the stifling monotony of his insomnia.

Ultimately, the film to which I feel most inclined to compare It Comes At Night is not The VVitch or The Shining but The Turin Horse (2011), a slow-burning apocalyptic drama from Hungarian directors Bela Tarr and Agnes Hranitzky. The Turin Horse is horror cinema played at the most muted and low-key level possible; a film in which terrors are derived not from the spookhouse but from the leaden monotony of routine and the bleakness of a waning Earth that isn't going out with a bang so much as grinding to a gradual, emaciated halt. Again, our characters are a small secluded family unit, this time consisting of just a a father (Janos Derzsi) and his daughter (Erika Bok), as they attempt to eke out a living across the last six days of planet Earth, almost defiantly going around their business as the world around them slowly unravels in decay. As with It Comes At Night, it is the family's four-legged companion, the titular horse, around whom their living and daily routine indispensably depends, that seems most attuned to the horrors of their existence. The horse loses interest in living long before the humans gain an inkling of what they are up against, spending much of the 146 minute running time locked away in its stable and passively deteriorating, as if in quiet protest at its masters' insistence on going about the same oppressive labours day in and day out. Like The Turin Horse, It Comes At Night depicts The End of Times from the perspective of a family unit out in the middle of nowhere, clinging desperately to their way of living while the rest of the world disintegrates. Their life is a similarly arduous one, but they have managed to keep themselves afloat all this time by adhering to a strict set of rules and procedures. In both cases, we might wonder, as appears to have occurred to the titular Turin horse, just what the point in continuing is, when the The End is looming so frighteningly close; it is an extortionate amount of effort for what is certain to be a losing battle. And yet, the characters keep going, for no other reason than that their hard-wired impulsion toward survival will not allow them to cease. As long as there is another day, and more time in which to fill, the characters essentially have no choice but to carry on with their oppressive daily (and nightly) rhythms. Perhaps The End, when it finally arrives, will come as a relief.

Mutter, ich bin dumm.

In both cases, the dawn of a new day brings a reprieve from the coming oblivion, a sign that the world has not yet ended and darkness has not yet taken a permanent hold, and that things must continue for at least one more diurnal cycle. But with this does not come solace. For the family in The Turin Horse, another day means having to go about their laborious grind all over again. For the cast of It Comes At Night, making it through that cold nocturnal void means having to spend the daylights hours with something equally oppressive - a vast wilderness of trees that appears to stretch out into infinity, not so much concealing the occupants of the house from potential onlookers as keeping them boxed in and imprisoned. The trees become reminiscent of the bars of a steel cage, offering the characters nowhere to run other than into the jaws of a treacherous hinterland that threatens to engulf those all who disappear into it. If the characters, with the procedures and structure they abide by, represent the last dying flickers of human civilisation, the expansiveness of the woods is a reminder that the chaotic wilds already have them surrounded and will one day see them completely extinguished; their opposition, though tenacious, is ultimately futile. The innumerable trees are frightening because, much like the dark, they have the potential to conceal what is out there. But for the most part, there does not appear to be anything out there to conceal; the woods, like the dark, are characterised predominantly by a dead, eerie stillness. Once again, we find ourselves returning to the question of what Stanley the dog reacted to. And the answer, yet again, might indeed be nothing. In the end, it might be enough to assume that Stanley goes mad because the world is mad - his final outburst a less passive variation on the Turin horse's refusal to go along with its masters' drudgery. Stanley flees into the woods as an act of self-destructive surrender, an act which follows on immediately after Paul's efforts to imprint on Travis that Will and his family's Other status makes them inherently unworthy of trust. It is as if Paul's words alone are enough to seal the fates of both families.

Originally, Shults had a very different ending in mind for his film, one in which all of Travis's visions would converge in a final apocalyptic blaze, but opted against it, wisely discerning that such a dramatic finale would not be befitting for such a quiet depiction of a world in terminal decline. Instead, the very last image shows Paul and Sarah sitting in total silence at their dining table, with a conspicuously empty space where Travis should be. The couple can no longer communicate or even make eye contact with one another, and we know that they too are not long for this world - already we see the signs of physical deterioration, a betrayal that their acts of brutality against Will and his family were all for naught. This scene deliberately mirrors one that comes closely after Bud's death at the beginning of the film, in which the remaining family members were shown gathered around the table, barely communicating but desperately attempting to hold together in the wake of their loss. They were clearly a family unit bent on survival. Now, only the skeletal fragments of that unit remain. This ending recalls the final images of The Turin Horse, in which the father and daughter are seen sitting at their table in darkness in the dying moments of the final day, the former feebly attempting to maintain what is left of their daily routine in the face of pending obliteration. He paws desperately a raw potato, lacking the resources to make it halfway palatable, insisting that they need to sustain themselves, even in a world of eternal darkness, although his daughter does not respond, apparently having realised that their horse had the correct idea all along. In the same way, when Paul and Sarah assume their established places at the table, it represents a feeble effort to adhere to their own routine, or at least what meagre pieces are left of it to be picked up. We recognise that this is all in vain. Their unity is destroyed; the notion of life being salvaged as to somewhat resemble how things were before is unimaginable. Eternal darkness has set in for them, although in a far less literal manner than has happened for the characters in The Turin Horse.

Where the final scene diverges from that of The Turin Horse, and from earlier sequences depicting the family's table routine, is that it takes place not in the darkness of an incoming evening, but in the harshness of day; in a move almost startling in contrast to the majority of the film's interior shots, we see brilliant bursts of light streaming from the backdrop as Paul and Sarah let out their waning breaths. This is the cruelest twist of Shults' film, one that even the characters of The Turin Horse, prolonged though their suffering has been, are ultimately spared. The cast of It Comes At Night have all along been tensing themselves for an oblivion that, though it is clearly inevitable, never actually arrives. Instead, the cycle continues in an almost taunting manner, goading these blatantly crushed and defeated figures to carry on for as long as it insists on going, any lingering hope of renewal already lying dead and buried alongside Travis and the others. We leave It Comes At Night, not with the embrace of eternal darkness, but with the dawning horrors of a brand new day.

Saturday 24 March 2018

Animation Oscar Bite 2016: The Life of The Mind


88th Academy Awards - 28th February 2016

The contenders: Anomalisa, Boy and The World, Inside Out, The Shaun The Sheep Movie, When Marnie Was There

The winner: Inside Out

The rightful winner: Inside Out

The barrel-scraper: NONE. This is the purest line-up in the history of this award.

Other notes:

We all know that 2016 was an absolute horror show of a year, but one element which remained entirely spotless during our descent into the abyss was the list of nominees for Best Animated Feature. When I first laid sight upon this list, I could feel myself welling up from sheer euphoria. This is a phenomenally good line-up - there have been years where I'd thought that all of the nominees were at the very least worthy (the years where I wasn't able to single out any particularly obvious barrel-scraping entries), but 2016 is the only year to date where I''m able to look at the full list of nominees and say, without question, that yes, I love absolutely every one of these films and think that each has something truly unique and magnificent to offer.

Having said that, there was never any doubt in my heart as to which of the five I wanted to see triumph. There's some exemplary stuff going on among the foreign/indie entries in this list, but once again I found my allegiances siding unapologetically with the Hollywood juggernauts at Pixar. Inside Out was a welcome return to form for them following their creatively dry spell in the early 2010s, one which I'd say even surpasses the glorious Fountain Age of 2007 to 2009. Curiously, when 2015 began I recall a lot of people speculating that this would be Blue Sky's big year - that The Peanuts Movie would be the animated film that everybody talked about and would go on to win the Best Animated Feature Oscar at the 2016 ceremony. With hindsight, I find it amazing that expectations for Inside Out were apparently so low from the outset. The teaser trailer was very divisive, as it initially gave the impression that the film might be full of tired sitcom quips about gender stereotypes ("Did you ever notice how men always leave the toilet seat up? That's the joke!"), but I think that initially people just had a hard time wrapping their heads around how this particular synopsis was going to play out. Inside Out is based on a very abstract concept - certainly, it was Pixar's most ambitious and cerebral to date - and people either couldn't picture it or thought that it sounded more like the kind of educational tool a child psychologist would give to their patients than something that could captivate the multiplex set. In fact, when I'd first learned that there were two original Pixar films in development for the mid 2010s (amid the slightly worrying influx of sequels and prequels), I think that my interest initially gravitated a lot more toward The Good Dinosaur (the irony!) simply because there was so little to go on for Inside Out at the time. For a while, all we really knew was that it "took place inside the mind of a little girl", and how the hell was I supposed to get excited over something like that? I couldn't even begin to visualise it. A ploughman dinosaur at least gave my expectations something they could work with.

Then summer of 2015 came and Inside Out turned out to be something really very special. This was Pixar at the very top of their game - intelligent, heartfelt, willing to push boundaries and deftly capable of appealing to children and adults alike; kids will enjoy the colourful adventures of Joy and Sadness as they traverse the inner workings of Riley's mind, while adults will find additional resonance in the subtext about a waning childhood and the onset of adolescence. Given Pixar's track record, it was also refreshing to see them take such a female-centric route for a change - Brave had already claimed the distinction of being the first Pixar film with a female protagonist, but Inside Out was their first to have a female-majority cast. Of course, there were a few killjoys out there who insisted that this so-called Pixar "original" was actually a rip-off of a 1990s sitcom called Herman's Head (which I only knew existed prior because Lisa mentioned it in an episode of The Simpsons) or British comic strip The Numskulls (which I had encountered a few times in my childhood and recognised that Pixar's film shared a few superficial similarities with, although nothing which had me losing sleep), but I paid them no mind. It's true that there's nothing amazingly original about the whole "individual person is actually a composite of lots of little beings working behind the scenes" set-up - I mean, Woody Allen did an R-rated version in the final segment of his 1972 film Everything You Always Wanted To Know About Sex (But Were Afraid To Ask) - but Inside Out approaches the concept with such a deep, thoughtful sincerity (one that draws from the research of psychologist Paul Ekman) that takes it well beyond the realm of quirky novelty and gets to grips with some of the weightier implications of such a notion. And the film's message is an unusual one. Oh sure, there's no shortage of children's media that teaches that it's perfectly fine, normal and healthy to feel sad, scared, angry, etc, but I can't think of many others which go so in-depth in exploring how our emotions, even the ones we don't traditionally think of as desirable, enable us to function on a day to day basis, and to grow and develop as people. A real shame that that rumored Best Picture nomination never materialised; it was certainly a lot better than that film about the kid in the room.

I have to admit that I felt a wee bit nervous about Charlie Kaufman's Anomalisa because I'd seen the "quirky Indiewood director makes the transition to stop motion animation" scenario before with Wes Anderson's Fantastic Mr Fox and I did not like the results one bit. But I think it worked out a whole lot better in Kaufman's case (partly because, due to the nature of the project, Kaufman has none of Anderson's smug pretensions about subverting a children's classic). I will say that Anomalisa possibly holds the record for the most misleading and unrepresentative trailer I've ever seen - it was structured around a phony-baloney motivational speech given by the film's protagonist, and all without the slightest hint of irony, making it look as if this would be an uplifting film about a middle-aged man who finds renewed purpose in life. If you came to Anomalisa hoping for something warm and life-affirming then you were sorely out of luck. Which is not to say that it's not an immensely moving experience. There's been a lot of discussion as to the meaning of the film's cryptic ending, and my own perspective would be that it has something to do with Heaven, Hell and Purgatory. I hesitate to say that, because you can literally explain away anything as having to do with Heaven, Hell or Purgatory (it's the second most annoying interpretation of Mulholland Drive, right after the "Betty's life was all a dream!" reading), but that is the symbolism I genuinely take from the film's closing sequences. At any rate, I'd do think there's a definite Heaven and Hell allusion with regard to the respective end points of the two main characters.

Elsewhere, The Shaun The Sheep Movie gave Aardman their strongest film in a decade (confession time: I never got into the Shaun The Sheep TV series, partly because I always found Shaun's canine sidekick to be inexplicably loathsome, so it's no small feat that I warmed to the film as much as I did), while Studio Ghibli scored another enchanting classic with When Marnie Was There. Back in 2014 there were a lot of rumors circulating that this would be Ghibli's final feature film, as the company had recently announced that it would be taking a break following Miyazaki's supposed retirement (although a lot of the "Ghibli is dead!" narrative seemed to spring more from what the Western media was reporting than any actual Japanese sources, which always made it seem slightly suspect to me). But nope, Miyazaki can never seem to stay retired for long, and there's currently a whole new Ghibli film in the works. A good thing too - a world without Ghibli would be an infinitely poorer one.

I was lucky enough to catch the final nominee, the Brazilian Boy and The World, back in 2014 when it was first making the film festival rounds; back then, I described it as a sort of combination of Koyaanisqatsi (1982) and Susan Young's 1987 short film Carnival, marrying the visual poetry and mounting chaos of the former with the colour and vibrancy of the latter. I love Koyaanisqatsi and I love Carnival, but even then I'm not sure if the comparison quite does it justice. Let's just say it's one of the most beautiful visual feasts I've ever had the pleasure of seeing on the big screen, and since 2014 I've been itching to revisit it, and frustrated by its lack of accessibility in my portion of the globe. There's also hardly any dialogue - which is handy, because the screening I attended did not have subtitles. Then again, I understand that the two or three lines of Portuguese dialogue that were there were actually rendered backwards...so if any kind soul can clue me in on what was said, I'd be thankful.


The Snub Club:

2015 was the first year in which Pixar released two features - in addition to Inside Out, we got The Good Dinosaur, which was bumped back from its intended 2014 release for an extensive last minute story overhaul. It is somewhat ironic that Pixar wound up releasing its best and its worst film to date within five months of one another, just to remind us of the heights they could soar to but also just how royally they could screw things up.* What works about The Good Dinosaur? Nothing works. It's a complete failure. It's such a wretched misfire from top to bottom that I don't even know where to begin in unpicking it, but let's go with this: I was reminded a lot of Rock-a-Doodle, in that, if you squint, you can just about make out the aborted story they had to manically overhaul at the eleventh hour. The opening sequence makes a point of establishing that we're in an alternate universe where the asteroid narrowly missed Earth and the dinosaurs never went extinct, and then the film proceeds to do sod-all with that particular scenario. Oh sure, humans and dinosaurs wind up inhabiting the same plane of existence, but then many fictional depictions of prehistory are happy to ignore paleontological accuracy anyway, and while the dinosaurs here are civilised enough to have gone into agriculture, it honestly doesn't feel any different to the kind of anthropomorphism you'd encounter in any animated critter flick. In the end, that opening sequence feels so irrelevant that it's easier to view it as the film's pivotal set-piece, the dinosaurs' disinterested reaction being the punchline, and the rest of the film as some random epilogue you can readily skip. On top of everything else, The Good Dinosaur was not made (or at least retooled) by people who seem particularly passionate about dinosaurs. Whereas Inside Out did a wonderful job in constructing a unique world and story around the fact that its main characters were personified emotions, The Good Dinosaur doesn't really delve much into the whole dinosaur theme. Heck, this exact same story could just as easily have taken place in contemporary New Zealand; make Arlo a sheep and Spot a possum and you'd have to change very little else about the plot.

There are many more bones I have to pick with The Good Dinosaur, but I'm conscious of length, so I'll restrict myself to just one more - at the end of the film, Arlo proves his manhood (dinosaurhood?) by killing a wounded enemy in the process of retreating. Holy shit, that's the kind of thing I would expect to see in one of those McBain parodies on The Simpsons, not played entirely straight in a Pixar film. Pixar, lads, whatever was up?

Meanwhile, following a recent string of box office meltdowns, DreamWorks Animation were at the point where they were having scale back a little; whereas their previous strategy was to release two or three features every year, 2015 saw only one - Home, which starred a purple alien thing voiced by Jim Parsons and..ugh, sorry DreamWorks, but you've already lost me there. Just bring on Kung Fu Panda 3 already.

Oh, and after all that early buzz The Peanuts Movie came and went and didn't leave much of a dent in the end. Critical reception was warm enough but on the whole people didn't seem to care or even notice that the film was there, and the international box office was pretty mediocre. Personally, I've still not seen it, though I'm told that it's respectful to its source and actually pretty good by Blue Sky's standards. Still, 2015 definitely wasn't Blue Sky's year, and 2016 wouldn't be much better - their flagship franchise was poised to crash and burn quite messily. Ah well, 2016 was a hard year on everyone, Blue Sky.

* Although keep in mind that I haven't seen Cars 2 or Cars 3. If those are worse than The Good Dinosaur then...oh dear.

Sunday 4 March 2018

Animation Oscar Bite 2015: Six Heroes In Search of a Yokai


87th Academy Awards - 22nd February 2015

The contenders: Big Hero 6, The Boxtrolls, How To Train Your Dragon 2, Song of The Sea, The Tale of Princess Kaguya

The winner: Big Hero 6

The rightful winner: Song of The Sea

The barrel-scraper: None.


Other notes:

The 2015 ceremony was another of the more controversial years in the history of this award, not so much because of what won as what wasn't nominated in the first place. If there was animated film that tapped into zeitgeist back in 2014, it was The Lego Movie. Many people expected the Warner Bros film, animated by Australian studio Animal Logic (previously of Happy Feet fame) and helmed by directorial duo Phil Lord and Chris Miller (previously responsible for Cloudy with a Chance of Meatballs, and at least one big screen take on a nostalgic TV show which the rest of the world loved but I absolutely despised), to lead the pack when it came to Oscar prospects at the start of 2015. Then the nominations were revealed and The Lego Movie hadn't made the cut at all. Imagine the fury on the internets! Many were so outraged that they declared total disinterest in how this year's feature animation award played out.

Among those who stuck around, there was some speculation that the Academy would give this to How To Train Your Dragon 2 on the basis that DreamWorks Animation had been having a really hard time of late and needed all the support they could get. A pity Oscar. For the company who had mopped the floor with Pixar in the historic first year of this award. How are the mighty fallen. (Besides, whatever the merits of How To Train Your Dragon 2, DreamWorks had put out Mr Peabody and Sherman in the very same year. They weren't getting any sympathy from me.)

Overall, most people seemed to lean in favour of DreamWorks tasting victory for the first time in thirteen years, if not out of pity, then because reigning champs Pixar did not release a film in 2014 (The Good Dinosaur was initially intended for a 2014 release but got pushed back due to story development issues), meaning that DreamWorks were free to compete without fear of being overshadowed by their long-time rivals. Personally, though, I didn't buy it. Not to come off as blowing my own horn, but I figured out well in advance that Big Hero 6 was going to come out on top here, and I was amazed that everyone else was apparently so gobsmacked on the night. I had been following this award for long enough to have more-or-less twigged how it tended to work right by now. And one of the first rules of thumb is that DreamWorks don't tend to get a whole lot of love from the Academy. They may have had an early victory in 2002, when Shrek beat Monsters, Inc, but it's evident that the Academy went off them in a very big way around the mid-00s, when it became rarer for their films to even land a nomination. Consider that DreamWorks haven't won this award since Shrek (not counting their win-through-association with Aardman's Curse of The Were-Rabbit in 2006). We all know that Pixar have dominated this award for so long that they've made it very hard for a number of other excellent films to have a look-in, but in DreamWorks' case I doubt that it's simply a matter of them being repeatedly cockblocked by the Academy's pet. The problem with the whole "DreamWorks will win as long as they don't have to compete with Pixar" narrative that everyone seemed to be clinging to in 2015 is that you didn't have go back terribly far - only three years, in fact - to find a precedent that proved exactly the opposite. The 2012 ceremony had nary a Pixar nominee in sight, and DreamWorks had not one, but two films in the running that year, and still they lost to the most random and dubious thing ever to have picked up this award. The fact that people had forgotten that speaks volumes about just how little investment there was in the 2012 nominees. Of course, it's entirely possible that DreamWorks lost because both of their entries that year were sequels (technically Puss in Boots is a spin-off, but close enough), and sequels, with one obvious exception, also don't tend to have much luck with the Academy - either way, the odds were not swinging in How To Train Your Dragon 2's favour.

Heck, you didn't need to go all the way back to 2012; Pixar didn't make the cut in the 2014 ceremony either, and DreamWorks still lost out to another old rival, Disney. Perhaps people didn't think much of it because it was one of DreamWorks' lesser offerings, The Croods, up against an absolute juggernaut in Frozen. At the time, Frozen was the only precedent for a Disney film winning this award (again, we we're not counting wins-through-association with their buddies at Pixar), but it was enough for me. The Academy had smiled favorably on a Disney animation only last year. They hadn't smiled favourably on DreamWorks in thirteen years. There were, of course, three other nominations from very respectable studios in the running - Cartoon Saloon, Laika, Studio Ghibli - but I'd learned by now that the Academy prefers to give this award to the big name studios. I decided that Big Hero 6 had to win this. And lo and behold.


(Yeah, I did say I wasn't going to blow my horn, but let me have this one. For once I got to experience the thrill of being the little guy no one listened to who proved to be remarkably prescient.)

As noted, by now I had been playing this game for long enough to have drawn up a formula. So without further ado I present to you Scampy's rules of thumb for determining a Best Animated Feature winner. Remember, these are only rules of thumb, not hard rules, so occasionally you might see some deviations, and particular trends identified here may be subject to change over time. For the time, though, I think the following pointers will generally prove quite reliable.


1) Follow that Luxo lamp, but consider what's on offer. There's a myth that Pixar always win this award. In reality, Pixar have a very strong track record, but the Academy does also have a tendency to punish them when they get it wrong. Pixar are unlikely to win with any of the following: films about talking cars, prequels and sequels (Toy Story 3 being a major exception), or a film so weak and misdirected in general that nobody even notices it's there (we're talking The Good Dinosaur levels of weak). In fact, such Pixar entries will often struggle to scrape a nomination.
2) Alternatively, follow the mouse. This one has taken a number years to materialise, chiefly because the award's genesis coincided with Disney's wandering off into the wilderness in the last crazy years under Michael Eisner, and it took them a long time to get back on course. But in recent years Disney have been building up a strong track record, and they now have the second highest number of wins for any studio in this category. Disney still have a way to go before they'll match Pixar's whopping total, but it's clear that the Academy feels favorably about them in their current state.

3) Don't back DreamWorks. Like, don't. DreamWorks Animation have only ever won once, in the very first year of the award. Back in the early 00s, when we were just coming out of Disney's 1990s Renaissance and feeling mighty bored with it, people found Shrek's cynicism (some would say spitefulness) refreshing, and it seems that the Academy were also won over by this in 2002. But in subsequent years, DreamWorks burned off a lot of that goodwill by wearing the same formula down to the ground, and much of what people responded to about the original Shrek - the hip cultural references, the in-your-face celebrity voiceovers, the gross-out fart gags - quickly came to seem obnoxious and pandering. To their credit, DreamWorks have attempted to develop and expand their output post-Shrek, with extremely mixed results, but the damage to their brand was clearly done. I'm not saying that DreamWorks can never win again, but they're not Academy favourites. (While we're at it, Blue Sky and Illuminations are also big names with a poor track record, but they seldom get nominated at all - recent changes to the voting process might give them an easier ride in the future, however.)
4) The little guys are bound to get stepped on. Hollywood bias plays an enormous role in determining who wins at the Academy Awards, and the Best Animated Feature award is no exception. To date, only one foreign language film, Spirited Away, has ever won this award. We've had a British winner (Curse of The Were-Rabbit) and an Australian winner (Happy Feet), but these both had the backing of a major Hollywood studio. Foreign films and films from smaller US studios rarely triumph because the Academy prefers to back the big name brands (plus, odds are that the people who actually vote on these things haven't even seen the smaller stuff). Laika, Cartoon Saloon and Studio Ghibli are responsible for some of the finest animated films in recent years, yet whenever you see them competing in this award they're usually just window dressing. Ah well, it's an honour just being nominated, right?
5) A wild card can win, but only in times of drought. Wild card winners in the past have included Animal Logic's Happy Feet and Industrial Light & Magic's Rango. Both of these were very atypical winners in many respects, not least because they were from animation studios without a big or established brand name. However, both of these films triumphed in years where the output of Hollywood animation in general was mediocre at best. As much as I love Happy Feet, I think it seriously lucked out in that the Pixar film it had to compete against was Cars.
6) Originality matters. To date, only one sequel, Toy Story 3, has ever won this award. Toy Story 3 was an exceptionally well-received sequel, of course, but it's also clear that the Academy isn't terribly impressed with how reliant Pixar have become on sequels and prequels in the aftermath and now has an established tendency not to invite them at all whenever they fail to turn in something original. DreamWorks have had more luck than Pixar in getting their sequels nominated, but as we've established, DreamWorks stopped winning a long time ago.
7) Be leery of internet hype. The bane of many a Wreck-It Ralph or Lego Batman Movie fan's existence - what goes down well with internet fan communities won't necessarily reflect what resonates with the Academy. In short, don't expect something to triumph on the basis of an enthusiastic following.
8) Topicality helps. I believe this is partially what gave Zootopia the edge at the 2017 awards. I'd note that films with an environmental message (Spirited Away, Happy Feet, Wall-E) also have a very strong showing here.

As to what I believe should have won the 2015 award, in an ideal world - Cartoon Saloon's Song of The Sea. I was blown away by it, for much the same reasons I was blown away by The Secret of Kells five years prior. Big Hero 6 was fine, although a bit on the vanilla side for Nu-Renaissance Disney. Though I liked it more than Wreck-It Ralph.


The Snub Club:

So, The Lego Movie - yeah, it was a lark, a joyful grab bag of non sequiturs with a surprisingly tender conclusion, and overall a lot better than most of us would reasonably have expected from a film called The Lego Movie. I suspect a key reason behind its lack of nomination was because, no matter how much admiration it garnered, it remained a feature film based off a popular toy line, and that's something I really don't see the Academy going for. I saw a number of sentiments along the lines of, "What is this sea princess crap I've never heard of and why was it nominated over The Lego Movie?", but personally I really appreciate that this category has consistently managed to acknowledge a broad range of animation styles, given smaller indie productions some due recognition and isn't necessarily guided by the flavour of the month (on the whole, I think the Academy have done a good job in selecting worthy nominees for this award, although that's something I fear may have broken down in light of recent changes) - besides, I still haven't forgiven Lord and Miller for the 109 minutes I lost on 21 Jump Street (did I mention how much I hated that film?), so I find it hard to feel terribly outraged on their behalf about this one. Nevertheless, it was a move which rubbed many people the wrong way, and The Lego Movie remains the most controversial snub in the history of this award.

I mentioned in point No. 3 that DreamWorks had been trying hard to broaden their output since the days of Shark Tale and Madagascar and in the past few years we had seen the full spectrum - How To Train Your Dragon is a great film, Rise of The Guardians is a noble failure and Mr Peabody and Sherman is a pretty sorry misfire. A well-intentioned but not very successful attempt to update Peabody's Improbable History, Jay Ward's mid-century low budgeter about a time-traveling beagle and his naive young human sidekick, it makes a number of well-intentioned but not very successful changes to its source, which I can comprehend without actually getting behind. Peabody and Sherman's relationship has undergone a big touchy-feely upgrade (remember what a bitch Peabody was to Sherman in the original cartoon?), Sherman is now explicitly Peabody's adopted son (in the original, Peabody regarded Sherman more as a pet) and the film attempts to play them off as some kind of metaphor for the modern family. I appreciate that this was all done in the interests of giving the film an emotional centre, but it comes at the expense of everything that made the characters' dynamic funny in the first place. Meanwhile, the attempts to turn Peabody into a hip and happenin' hound for the YouTube generation leave an inevitably sour taste, particularly at the start of the film when Peabody claims to have invented planking (I don't know about you, but for me that's more than enough evidence that he's an unfit guardian for Sherman).

DreamWorks' third offering of the year was The Penguins of Madagascar, another spin-off in the Puss in Boots mold. If you've been following this retrospective then you're aware of just how deeply I loathed that franchise's mother film. Of all the films I've dismissed and grumbled about along the way, I honestly can't say that I took the negative experience half as personally as I did with Madagascar (well, except maybe Frankenweenie). In the succeeding years I've made a point of steering well clear of the sequels, and yet I was actually prepared to give this one a chance, since I figured that it might be halfway tolerable minus those stupid zoo animals and that godawful thing voiced by Sacha Baron Cohen. And halfway tolerable is about right - the film moves at such a constant, breakneck pace that it never allows the story or the characters room to settle, but as a time-killing fluff piece it's agreeable enough. And I did get a laugh out of one gag involving a special agent squad of Arctic fauna called North Wind, whose battle cry is, "No one breaks The Wind!" Well, I've lost all credibility. Moving on...

Blue Sky decided to try their hand at spinning out another franchise to complement their Ice Age series, and maybe cash in on the 2014 World Cup while they were at it - hence, there was Rio 2. At one point, there was whisper about a Rio 3, but that has yet to materialise, and I'm not overly surprised because Rio 2 was a sequel with absolutely nothing to add to the original (other than increasing the genetic diversity of the blue macaws and removing the implication at the end of the first film that Blu and Jewel's children were ultimately forced to commit incest in order to keep their species alive). Can we talk about the fact that this film has no plot - or rather, that it has lots of teeny-tiny micro plots which have been stitched together in a messy, ugly patchwork of narrative dead-ends? It's a case of there being so much going on that in effect nothing very much is going on. Also, Blu and Jewel's offspring are a trio of properly brash little brats that you just want to see scarfed by an anaconda. Nice to see Jemaine Clement back as Nigel, but again, he has little to do other than wander around with a frog and an anteater and give a corrupted rendition "I Will Survive" at one point, and it's kind of obvious that he was shoehorned in precisely because he was one of the brighter things about the original.

Also in the sequels/weird spin-offs department, we had Planes: Fire & Rescue. I clearly owe the original Planes an apology because I plain forgot that it came out a year earlier in 2013. The mere existence of this series is somewhat interesting in that it's a spin-off of Pixar's Cars franchise, made not by Pixar themselves but by DisneyToon Studios, who were responsible for all those DTV Disney cheapquels which were a staple of supermarket aisles at the dawn of the millennium. Perhaps this is a glimpse into how Circle 7's films might have turned out had Disney and Pixar not been able to salvage relations in the mid-00s. I couldn't tell you if it's any good or not, because I've yet to have the pleasure of Planes. A spin-off based on Pixar's least appealing creation (well, back in 2014) by the same studio who made all those DTV Disney cheaquels never sounded all that enticing to me.