Saturday, 17 May 2025

Bundles of Joyce: Epic (aka Blue and Green Should Never Be Seen?)

I find it fascinating how in vogue the works of American children's author William Joyce were among animation bigwigs as the 2000s were going into the 2010s. In a period of roughly six years, we received no less than three feature adaptations of Joyce's books, each from a different Hollywood animation studio. Disney got in first on this trend, with the 2007 offering Meet The Robinsons, a loose re-working of Joyce's picture book A Day with Wilbur Robinson. In late 2012, DreamWorks' animation released Rise of The Guardians, taken from Joyce's book series The Guardians of Childhood, only for Blue Sky to round out this unofficial trilogy a few months later with Epic, their take on The Leaf Men and The Brave Good Bugs. Joyce, who was also a prominent figure within the animation industry, having worked as a designer for Pixar's early features and a producer for Blue Sky's Robots (2005), had a finger in all three pies, serving as an executive producer for the Disney and DreamWorks entries and a screenwriter and production designer for Epic. A little project I've decided to set myself for 2025 is to provide a full retrospective of all three films, considering not only how they handle the themes and spirit of Joyce's works, but also the personal stamp that each studio managed to bring to the production. I'll admit to having a soft spot for this unsung triad; they basically all came and went, leaving nary a dent in zeitgeist, but stand out to me now as underrated examples of their respective studio's output, each very worthy of a revisit.

We'll be starting this retrospective with Epic - which was, chronologically, the last of the three to see the light of day, but this is a case where I'm allowing the seasons to dictate my ordering. Epic feels the most appropriate to be exploring during the transitional period between spring and summer, when the greenery is lush and the outside world is fully in bloom (the film is, specifically, set at the summer solstice, but I'm sure I can be forgiven for getting in a few weeks ahead). Meet The Robinsons, with its emphasis on overcoming regret and anticipating what the future will hold, seems better suited for the wistful days of a waning summer. The Rise of The Guardians technically takes place at Easter, but it so wants to be a Christmas movie and, as far as popular perception is concerned, it is a Christmas movie, so it can wait until the year is nearly through.

Besides, I have been wanting to get it off my chest for some time just how much I miss Blue Sky, now that they've been consigned to the Hollywood history books. They were not my favourite animation studio. I suspect they were the favourite of very few people, possessing neither the prestige of Pixar, the subversiveness of DreamWorks or Illumination's canniness in conceiving the most prolifically, nefariously merchandisable of characters. They were there, and they were relatively consistent, churning out Ice Age films on a regular basis, and projects that were generally pleasant, if unremarkable. It was easy to take them for granted. And yet when their closure was announced in April 2021, I and a lot of other animation fans felt very melancholic about the news. Just knowing that we'd lost a major voice in Hollywood animation felt like such a massive blow. I wouldn't say that I went as far as mourning the (ostensible) extinction of the Ice Age franchise, which I had whittled down whatever patience I had remaining by its fourth installment, but I couldn't help but wonder about all of the other stories the studio might have told, and what new talent and direction could eventually have emerged that we would now never get to see in this timeline. In truth, the writing had already been on the wall for Blue Sky, as soon as their overlords at 20th Century Fox where acquired by Disney. The official explanation for the closure was that COVID-19 had made the studio's operations unsustainable, but even in late 2017, when the acquisition process was in its early stages, I remember there being a lot of speculation as to whether Disney would have sufficient interest in keeping Blue Sky going. They weren't exactly starving for animated output, and Blue Sky had spent much of the late 2010s struggling to find a money maker as reliable as the Ice Age franchise (which itself was beginning to show signs of diminishing financial returns with the fifth installment). Some might look on the development as the Circle of Life at its most unrelentingly brutal, as according to one of the testimonies in Dan Lund's 2005 documentary Dream On, Silly Dreamer, it was the overnight success of Blue Sky and the first Ice Age in 2002 that convinced the heads of Walt Disney Feature Animation to pull the plug on traditional animation. Blue Sky were, at one time, considered a threat by Disney. They played their part in redefining the course of Hollywood animation, only for Disney to ultimately claw its way back to the top, get itself into a position of authority over their former adversaries and to neutralise them without mercy.  As things stand, Annapurna Animation, which was founded by Blue Sky executives Robert L. Baird and Andrew Millstein in 2022, looks set to become their successor, their first release being Nimona (2023), a production previously scrapped under Disney's rule. Perhaps not surprisingly, the demise of Blue Sky wasn't enough to keep those pesky Ice Age critters from coming back - a spin-off film, The Ice Age Adventures of Buck Wild, dropped on Disney+ in 2022 (sans most of the original voice cast) and Ice Age 6 has since been confirmed, but that's all Disney's bugbear now.

Let's go back to May of 2013, when all that drama was still a number of years away, and Epic was the freshest entry into Blue Sky's canon. The film had been in gestation since as far back as 2006 and at one point had apparently come very close to moving over to Pixar (now that would have been an interesting turn of events, especially given Pixar's otherwise total avoidance of doing adaptations, unless you want to count A Bug's Life as an adaptation of the fable of the Grasshopper and the Ant). It pulled in decent enough numbers at the box office, but nothing that was likely to convince the studio to abandon Ice Age in favour of a Leaf Man franchise, and reviews fell largely within the lukewarm range. I confess that I wasn't overly enthusiastic about it at the time. But there is something about it that intrigues me, and over the years it has slowly grown on me. In fact, I might even go so far as to call it the best of Blue Sky's output. That might be a contentious opinion, since I reckon a lot of people would argue that The Peanuts Movie (2015) is where they peaked. And yes, The Peanuts Movie is a very sweet and warm and loving tribute to the characters of Charles M. Schulz, but here's the thing - if I want to spend time with Charlie Brown and friends, I'm still far more likely to watch the TV specials. Whereas Epic is one of those films with a peculiar hold on my fascinations. It's no masterpiece, but its imperfections just make me all the more obsessed with trying to narrow down what works for me about it.

Children's picture books don't always make the most auspicious starting point for feature storytelling. Consider Hollywood's chequered history of bringing the works of Dr Seuss to the big screen (Blue Sky's own attempt, Horton Hears A Who, is broadly considered one of the better examples, if not exactly a classic). The recurring challenge tends to be that picture books don't have sufficient plot to fill up feature length, so you have to add a lot of extra detail and narrative fussiness to stories that were originally designed to be told with brevity. On the other hand, picture books are enchanting examples of visual storytelling, and it stands to reason that a filmmaking creative might be inspired to want to recreate a bit of that visual verve on a cinematic canvas. The Leaf Men and The Brave Good Bugs is also a much more plot-driven picture book than A Day With Wilbur Robinson, so in theory Blue Sky should have had the advantage over Disney here. Let's dig in and see how they did.

 

What is the book about?

Published in 1996, The Leaf Men and the Brave Good Bugs tells the story of an elderly woman who loves her garden and recalls it being a place where magical things occurred in her childhood, although her memories are hazy as to the finer details. One day the woman falls ill, and her favourite item within the garden, a rosebush, begins to decline along with her. The grief of the woman's grandchildren is paralleled with that of the bugs who live in the garden and fear for the bush's future. A small metal toy that has lain lost in the garden for many years advises them to summon a legendary band of creatures known as the Leaf Men; to do so, they must ascend to the top of the tallest tree just as the full moon touches its topmost branch. A guild of doodlebugs (woodlice) makes the daring climb, and is opposed en route by the malicious Spider Queen and her ant minions, but manage to summon the Leaf Men, who defeat the Spider Queen. They then restore the rosebush to health and carry the Long-Lost Toy to the bedridden woman, along with one of the flowers from the bush. The woman is suddenly hit with a flood of memories, recalling that the toy and the rosebush were gifts from each of her parents as tokens of how they would always love and protect her. The woman recovers from her illness, and shares with her grandchildren the stories her parents told her in her childhood about the Leaf Men who lived in the garden and watched over it. Her grandson asks if the stories are true; the woman responds: "Things may come and things may go. But never forget - the garden is a miraculous place, and anything can happen on a beautiful moonlit night." The final illustration shows the bugs standing around a framed photograph of the woman as a small child, planting the rosebush with her parents. The book is dedicated to the memory of Joyce's friend John, described as his "brave, best pal".

 

How much of this is in the feature adaptation?

Not a lot. At this point I should highlight that the source story is specifically credited in Epic as the inspiration for the Leafmen characters ("Leafmen" being the stylisation the film prefers), which in itself is very telling. They are the only participants from Joyce's pages to have recognisably survived the transition to Hollywood blockbuster. Gone are the woman and her grandchildren, the doodlebugs, the Spider Queen, the ant goblins and the Long-Lost Toy.

Instead, the plot of Blue Sky's film focusses on the teenaged MK (voice of Amanda Seyfried), who following the death of her mother has returned to the home of her estranged father, Professor Radcliffe Bomba (Jason Sudeikis), an eccentric scientist attempting to prove the existence of a race of tiny humanoids in the local forest. MK takes one look at his research, decides that he's a lunatic and she should scarper, only to get shrunken down and caught up in the ongoing conflict between the very real Leafmen, promoters of life and growth within the forest, led by the hard-headed Ronin (Colin Farrell), and the sinister forces of decomposition, the Boggans, led by the smarmy Mandrake (Christop Waltz). The forest's ruler, floral being Queen Tara (Beyoncé Knowles), has just selected the pod set to bloom into her equally benevolent successor - but should the pod fall into Mandrake's hands, it will become corrupted, and the seed of the forest's inevitable destruction.

Director Chris Wedge called Joyce's original story "wonderful" but also "quaint", and cited Star Wars as the narrative the film more closely resembled. Between this film and Pixar's Lightyear, I am starting to think that it's maybe not such a great sign when an animated feature (or any type of feature) claims that it's specifically out to replicate the scale and feeling of Star Wars. Star Wars was one of those real lightning-in-a-bottle successes that Hollywood has been trying to emulate since the film's release in 1977, and learned many times over that it can't be done on demand. Still, in Epic's case, there is a certain poetic charm in the comparison. Star Wars was all about looking out to the galaxies beyond and wondering what kinds of vast, sweeping stories they could accommodate. Epic is about looking inward, at our own world, and wondering what kinds of similarly vast, sweeping stories might be happening on a microscopic level beneath our feet. There is plenty of magic, it argues, in the blades of grass growing beside our own doorstep, a view that is not out of step with the final assertion of Joyce's book. The Star Wars influence broadly manifests in the re-envisioning of the premise as a larger-scale struggle between forces of good and evil, but is at its most salient during a bird-racing sequence that seems consciously designed as a homage to the infamous pod race in The Phantom Menace (1999). Otherwise, comparisons feel more apt with Bill Kroyer's traditionally animated film FernGully: The Last Rainforest (1992), another tale of a shrunken human accommodated by a race of tiny magical beings within a threatened forest.

Of the three Joyce feature adaptations, Epic is also notable for having the title that's furthest removed from its source material. The film's working title had been Leaf Men, and the decision to change it to Epic was apparently forced on the production by Fox's marketing department, to Wedge's chagrin (I do not blame him; Epic is a silly title). I can only assume that this was done in response to Disney's early-2010s love affair with vague, one-word titles designed to be snappy and to conceal any whiff of fairy tale quaintness (see Tangled, Brave, Frozen and the cancelled Gigantic).

 


 Where does Epic falter?

The translation from book to feature was an evidently uneasy one - there are five credited writers (including Joyce himself), a sign that it underwent multiple rewrites - with a finished production that feels like it's pulling in a myriad of directions. I can feel Blue Sky really wanting to grow and mature as a studio through this project. Wacky buddy comedies with talking animals were their bread and butter for most of their lifespan, so I did appreciate the attempt to craft a story with a noticeably more serious sense of adventure and mythology. Old habits die hard, however, and Epic isn't the radical break from the studio's formula it might have been. The anthropomorphic minibeasts, though a part of Joyce's original story, muddle the world-building and mostly lower the tone (the non-anthropomorphic creatures, by contrast, are brought to life with flair and majesty, particularly a mouse that's able to be both adorable and wickedly threatening in the same sequence). The comic relief molluscs, Mub and Grub (Aziz Ansari, Chris O'Dowd), are very typical Blue Sky characters, heavily reminiscent of the possum duo from the Ice Age series, and so functionally useless as to suggest that they were worked in very late into the drafting process. The worst offender by far is an amphibian bookie voiced by Pitbull, whose screen presence proves mercifully minor. Every last detail about this character - his dialogue, his demeanor, his design, his wardrobe - marks him out as egregiously out of place within this world, and better suited to one of those "hip" and "modern" Beatrix Potter "adaptations" that weren't so far on the horizon.

Something else that I suspect was compromised between drafts are the environmental themes that go hand-in-hand with this kind of setting, and feel frequently as though they're on the tip of the movie's tongue, only for it to pull back and play things entirely safe. The environmental themes in FernGully: The Last Rainforest are often criticised for being too broad and on the nose, but at the very least that film was entirely confident in what it intended to say through those themes. It's a cautionary story about humankind's sense of disconnect from the natural world, something that's challenged through the absorption of a man into a hidden world and his coming to see the consequences of his actions from a new perspective. As an eco-narrative, Epic seems hesitant to say anything much bolder than that the forest is good, and maybe mysterious. It's not that its environmental themes are more subtle than that those of FernGully - more that they've been watered down to the point where they're barely present and, at times, barely coherent. We're told early on that, at its purest, the conflict between the Leafman and the Boggans constitutes a "balance", implying that both sides are playing a vital role in maintaining the forest, and that they might do well to look past their enmity and see their interactions as a form of as cooperation. This makes sense when we consider that decay is part of the process through which life is perpetuated. But it's belied through the depiction of one side as inherently good (identified as such in the opening narration) and the other as innately evil. The Star Wars model of a light side and a dark side seems curiously misapplied to the natural order.

But, enough carping. I've already established that Epic is no masterpiece, but I do think that it also has a lot going for it. The reason why it's has grown on me, particularly in the years since Blue Sky's closure, is that it is the picture that best exemplifies why I was so saddened to see them go. They were a studio that had the potential to grow into something much greater. They never quite got there, but you can see the glimmers of ambition and adroitness in this production. It's an incredibly good-looking film (there is a slight stiffness to some of the humanoid characters, but my god is that foliage to die for) and it takes itself and its world seriously whenever those molluscs and the (Pit)bullfrog aren't the focus. And for as little DNA from Joyce's book appears to survive in the final product, the hearts of the respective stories really aren't in such disparate places. There are themes from The Leaf Men and The Brave Good Bugs that Epic carries over and recontextualises very ably into its revised setting.

 

What is The Leaf Men and The Brave Good Bugs REALLY about?

Nestled in Joyce's quaint story of brave bugs and arboreal soldiers is an implicit message about death, loss and renewal. The woman's parents are presumably long-departed, but we see how they have continued to be an active part of her life through her relationship with her garden, the items that were tokens of her parents' devotion and the memories they created together. The Long-Lost Toy (aka the Metal Man), a gift from her father, represents a connection to childhood innocence that was not gone for good but lying dormant all this time, waiting to be rediscovered. The rosebush that was planted by her mother gives life and comfort but requires nurturing in return (much like Mother Nature) - when the woman falls ill and is unable to care for it, the bush shrivels, threatening the creatures that depend on it. The triumph of the doodlebugs and the Leaf Men over the Spider Queen is the triumph of hope and resilience against the forces of despair. The fate of the garden is linked to the fate of the woman, but at the end of the story we see her pass the baton to the incoming generation by telling her grandchildren of her parents' legacy, through the gifts they left behind and their stories of the Leaf Men who continue to watch over the garden. The inevitability of death is evoked in the woman's reflection that "Things may come and things may go," but the garden is upheld as a constant in which wonderful things may continue to happen. This ongoing cycle of parental (and grandparental) reassurance is intertwined with the broader cycle of life, with the natural world becoming a site in which youthful imagination and wonder may remain forever active. It is a connection to the past that sustains the present while holding the seeds for the future, and much like the memories of our departed loved ones, requires that we cherish and tend to it for it to remain fresh and thriving.

 

And how much of this is in Epic?

At heart, Epic is not fundamentally a story about tiny people who live in the forest and battle pint-sized decay-spreading demons. All of that action adventure stuff is really window dressing to a story about a father and daughter re-establishing communication after years of silence and coming to terms with their mutual grief for the absent mother. It's the scenes in Bomba's abode, focusing on the interactions between the our two human participants, that I specifically find the most earnestly intriguing. Bomba is, incidentally, the film's strongest character, not least because his character design is the most distinctively Joyce-esque.

The initial interplay between MK and Bomba establishes that communication between both parties is totally defunct. MK does not take Bomba up on his offer of discussing her bereavement, insisting that she is working through it on her own terms. And Bomba in turn does not pay due attention to MK when she attempts to raise the possibility that she might do better to live independently. When the shrunken MK later returns to the house and attempts, in vain, to gain her father's attention, very little has effectively changed, with Bomba still failing to grasp what is right under his nose because his sights are focussed in the wrong direction. Bomba has dedicated years to a fruitless hunt for the legendary Leafmen, peering at the world by way of the assorted surveillance cameras and monitors he has installed around the area, revealing to him only leaves and hummingbirds (we discover that the Leafmen are well aware of this "stomper" on their trail, and have been purposely misdirecting him this whole time). There transpires to have been a hidden agenda to this seemingly psychotic preoccupation - Bomba later admits to MK that he became increasingly subsumed in his study of the Leafmen because he'd hoped that if he proved their existence it would bring her mother back to him (an end goal that was ultimately more delusional than his belief in the Leafmen). This obsession with a past that's already slipped him by has merely impeded his ability to take advantage of what is there for him in the present, allowing his relationship with his daughter to grow distant and stagnant in a way that's contrary to his desire to salvage the family he's thoroughly alienated. At one point, MK calls him out for being so fixated on taking advantage of every given opportunity to scout out the Leafmen that he misses an opportunity to be there for her as a father.

A prevalent theme of loss runs all throughout Epic, with most of the main characters grappling with some form of personal bereavement (this theme becomes all the more palpable with the knowledge that MK, or Mary Katherine, was named after Joyce's own daughter, who sadly passed away in 2010). Nod (Josh Hutcherson), the brash young leafman with eyes for MK, was taken under the wing of Ronin after the death of his biological father. Ronin suffers his own loss when Queen Tara, his long-running love interest, is fatally wounded protecting the pod (like MK, however, he chooses to keep his emotions bottled). Even the evil Boggans are not immune to feelings of grief. Adding a little dimension to Mandrake's villainy is that he is himself in mourning for his son and general Dagda (Blake Anderson), who is killed in an early confrontation with the Leafmen. Part of his motivation for seizing control of the pod is that he sees it as a way of regaining the heir that was taken from him. A very paternal figure, his quest becomes a darker echo of Bomba's objective of obtaining proof of the Leafmen in order to regain his lost life; both are scenarios in which destruction will invariably follow.

What MK and Bomba have in common is that both are alone in the world. Bomba has spent the last decade or so being shunned professionally and familially for devoting all of his time and energy to his crackpot research project, while MK has just lost her caregiver and emotional bedrock and been consigned to a man who is effectively a stranger to her. They spend the narrative in the middle of nowhere, surrounded by a beautiful but remote wilderness that emphasises their sense of separation from anything beyond themselves, not least one another. There is, notably, only one other human character seen in the entire 102 minute runtime, that being the taxi driver (Judah Friedlander) who drops MK off at her new abode and promptly high tails it out of there. Bomba is absorbed in the Leafmen's domain in a figurative sense, lost in his aspirations of finding vindication and recovery within. MK's literal absorption, meanwhile, becomes a metaphor for her having to navigate through a big and overwhelming world in which she is seemingly all on her own, unable to make herself heard and at constant risk of being devoured whole. She finds solidarity in the Leafmen, who introduce her to their philosophy of "Many leaves, one tree", by which all things are connected and each individual becomes valuable in relation to a bigger picture. This is challenged by Mandrake, who proposes that the tree is ultimately indifferent to the fate of the individual leaf, pointing out that, "In the end, every leaf falls and dies alone". Mandrake gives a menacing voice to MK's feelings of parental abandonment, while the Leafmen, whose final display of unity is enough to decisively thwart the king of decay, become proxies for familial devotion, reaffirming the same sense of enduring parental security as they did in Joyce's book. The symbolism of nature as a force that nurtures and sustains us all is also discernible.

The rosebush and the Metal Man do not feature in the film, but there is a character who serves as a kind of equivalent to both, in the form of Ozzy, the three-legged, one-eyed pug who was the Bomba family's pet during their time of unity, and was left with the professor when MK and her mother moved out. Quite how long MK has spent apart from her father is not established, but it's clearly longer than the average pug's lifespan - on arriving at her father's home, MK is vocally surprised to be greeted by Ozzy and to discover that her childhood pet is still alive. The dog is a connection to a more innocent past, and an indication that her bond with her father is not as dead in the water as she assumes; Ozzy's battered physique reflects the damage inflicted on their relationship by their time apart, but his amazing vitality offers reassurance that their underlying love has ultimately endured. A photograph showing the young MK with her parents and Ozzy as a puppy features a couple of times in the story, echoing the photograph illustration seen at the end of Joyce's book. Ozzy's movements and actions often anticipate Bomba's, indicating that he functions as an extension of her father; he becomes an inadvertent threat to the shrunken MK right before Bomba unwittingly creates trouble for her, and he later saves MK from a Boggan, prefacing Bomba's coming to her aid at a crucial moment in the climax.

By the end of the film, MK and Bomba have succeeded in overcoming the hurdles that have prevented them from efficiently communicating. MK finds a way to let her father in on her location, by repositioning a thumb tack on his map of the forest, while Bomba is able to use the technology he's honed during his pursuit of the Leafmen to make MK intelligible to his ears. By the time MK has been restored to her proper size, she and her father are now firmly on the same page. The wilderness that once reflected their mutual isolation becomes a source of open affinity, with MK able to freely resume her dialogue with Nod via the surveillance monitors, mirroring the open communication she now enjoys with her father. Whether Bomba can get the wider scientific community on board with his latest findings now that he has his daughter to back him up is irrelevant - what matters is that the study of the Leafmen, a once contentious topic that kept them at odds, is now a means for them to grow and learn together. We leave with them racing out enthusiastically into the woods, eager to bond more with their diminutive friends.

One criticism I do have of how Epic handles the theme of loss, compared to its source material, is that the deceased mother is never fleshed out in a way that causes her to feel like anything other than a plot device. We don't learn anything about her other than the most obvious details needed to kick the conflict into gear - ie: that she was close to MK and disapproved of her husband's research. The parents in The Leaf Men and The Brave Good Bugs were never seen in the flesh, but had a distinct presence via the components of the garden and the memories the woman had created therein; you felt as though you knew so much about their relationship and they ways in which they were still being felt just by glancing at that poignant illustration of the Metal Man and the rose in her hand. Epic would have benefited from giving us at least a little more flavour of who MK's mother was, perhaps through an item of her own that she'd left behind at the house. But as a story about mending broken bridges and finding your way back into a kinship thought long-lost, it really is quite lovely. That we may perceive in it an expression of Joyce's own desire to reconnect with the real Mary Katherine makes it all the more poignant, and genuine.

In addition, I really do love that entire sequence with the predatory mouse. It so neatly exploits the fact that, when you view a mouse or rat's head from the underside, it does kind of resemble a shark.

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